THE FUTURE OF CHORDOSIS


THE FUTURE OF CHORDOSIS


FIRST OF ALL

As of now, CHORDOSIS has been only out for the past 4 days, but I received overwhelmingly positive feedback.
Many of you have stated that my game is the indie horror of the year for you.
Thank you so much for every single one of you for all of your kind words and feedback. It means everything for me! Thank you so so so much! <3

I was on the edge with the Unreal Project opened up to quickly push out patches and bug fixes, but I have to say that I was absolutely wrong.
Of course, there were some minor issues here and there, but even the very first builds had almost zero big bugs to fix.
This is a huge achievement for me as I'm not just the only developer but the only playtester/QA as well.

After all these years of development, I finally feel like I'm not alone anymore.
I have this beautiful and quickly growing community around the game. Thank you so much. :)



ABOUT EPISODE TWO: ADIT

It is absolutely amazing to see how many of you are excited about the next installments.
One thing that I can absolutely assure is that I'm not going to rush it, not at all, but it's coming together very nicely.

The only way I will talk about a release date is when ADIT is completely finished, optimized, polished up, and well tested out.
With your overwhelming support, now I have the privilege to include even more new stuff, and refine the next episode even more. I will absolutely take my chances with it. Thank you!

The main goal is to have the same quality, length, optimization, buildup, and most importantly, I just really have to be happy about the release because I get so fucking nervous about these :D
Many of you have questioned, but I'm literally just a dude making this :D

As of always I'm going to be absolutely open about the upcoming chapters, to show that the game is under heavy development and it will never be suck in a half finished state. CHORDOSIS  will be released and finished unless I die.

And some random, unlisted, extremely unprofessional, laggy-buggy stuff about ADIT:

Everything above is work in progress. Really. Heavily. With passion and stuff.




ABOUT THE STEAM RELEASE

Many and many of you have asked about a Steam release, and I'm happy to say that it is absolutely planned of course, but it will be episodic.

And once again, of begin open about the surroundings CHORDOSIS...

While I cannot talk about this here in detail just yet, nothing is written in stone, but only in just these 4 days, many publishers reached out to me, which is amazing of course, I've been there before with my first game as well, but, there is one...
One of them is really close to my hearth, well known and professional, and not just the game but the whole indie horror scene would absolutely benefit from it if we'd end up working together.
Scary stuff... I'm somewhat hesitant, as I only planned and prepared for self publishing, but this way I wouldn't be alone anymore with the marketing, publishing, porting, localization, QA, and much more, and I could focus on the development more.

And If you on behalf of a publisher, and find my game fitting to your portfolio, please feel free to reach out, I'm still absolutely open for it.


I'll keep you updated on this front, but not matter how it ends, I can assure you that the FOUNDERS EDITION release here on itch.io will remain! and will be the only one version that contains the exclusive founders episode (which is also already in the works :)




CONSOLE AND VR

So many of you have asked about a console release.
Personally I don't own any consoles, but I have all of their controllers / gamepads just to build the game from the ground up with a mindset where a console release would be really easy to push.

I have a lot of flags in my code about what to change in the game if it end up running on a console.
The graphical fidelity would absolutely remain the same, it's mostly how consoles handling async level loading in-out with their fixed CPU threads, and how their save system could work together with mine.

about VR...
Based on the physics-based nature of CHORDOSIS, with everything centers around the in-game physical controller, we are already having fun with my younger family members with a really buggy VR version. It's just fun and sometimes purely terrifying. :D
For now, I absolutely don't own a capable enough PC to develop fluidly for VR, so.. I don't know.. hey, it's possible if you ask for it, maybe in the future. :)




Once again, Thank you so so much for your support! It truly means a lot.
I just wish I could reply to all of your comments, but I'm here and I'm listening.

Let's shape the future of CHORDOSIS together :)

Thank you,
Adam

Files

CHORDOSIS - FOUNDERS EDITION 12 GB
Version 0.6.3 Sep 17, 2023
CHORDOSIS - DEMO 9 GB
Version 0.6.2 Sep 16, 2023

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Comments

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Viewing most recent comments 1 to 20 of 24 · Next page · Last page

Würde gerne eine freie Tastenbelegung haben, wird das irgendwann kommen?

I saw the founders edition on youtube and what I liked was the mystery, exploration, adventure, puzzles. Hopefully the game will not take a super creepy jump scare turn where you die all the time. Or if there is maybe that it can be turned off to be more of a puzzle/exploration game. I would love to see a multiplayer feature.

(+1)

Game is legit the best horror/mindbender alien adventure with the visuals, music, sound ambience,  and it just pulls you right in and leaves you speechless. It makes other games like, Greyhill incident look like roblox. No hate to that dev team but this game is just simply crafted unlike any other game. I would pay 100 dollars for this game. If you are reading this.......... stop reading this and buy the game. LOOPY OUT <3. 

(+1)

Adam, you have something pretty damn incredible here. Your ability to create atmospheric horror games is mind blowing. And the fact you’re in this by yourself is just nuts. I’ll be buying Lost Memories to show my support, and I’ll be re-purchasing on Steam to show support there, too. Please, never stop making games! These AAA devs should really take note!

(+2)

I've played the first episode god know how many times and Just have to say that I cant wait for more! This is beyond what I expected, and for a 1 man job, you certainly have been doing a much better job that big dog companies.

(+1)

lmao, RIGHT!!! i was about to say how these "Triple A" games can't even stand up to some of these indie devs lol. shows the difference from passion like they USE to be compared to just money grubbing a-holes..

(+2)

hey man cant wait for episode 2 this game is great. as for vr i would love vr version but did you know it allready works in vr with preydogs universal vr mod?

(1 edit)

Hey! Thank you so much!

Yes, a VR version is in the works, and it will be made for VR in mind.
Full dedicated motion-controller support, and the level design will be different from the original game, unlike any VR mods.
But.. I's fun to experiment and see non VR releases in your headset tho, feel free to see my game in it as well. (and the fact that this is possible with my (semi realistic) game means that I've succeeded with my optimization heheheeee)
And it's amazing that people think my game is worthy enough to crack and hack it lol

Also I've just realized watched your playtrough of CHORDOSIS on YouTube. Dude It was amazing! Thank you!!!!

Edit: I was you 97th sub on yt! Congrats man! that's really hard to achieve! Keep em going and wish you the best in the future!

(+1)

thanks for the sub man can’t wait to add episode 2 video 

(+1)

Looking forward to a full release!

(+3)

oh my God I made an account specifically to leave a comment here, Adam Dubi PLEASE don't ever stop making games lol. This was the best looking, best sounding, best Everything game I've ever seen and played. Just absolutely breathtaking in every way. 

physics based puzzles are dope, i thought i cheesed it when prying the door open with a bit of wood at the gas staion haha

Hello, I just wanted to ask if I purchase the Founders Edition, are the future levels or updates included? Or will they be micro transactions?


Thanks.

Hi, if you purchase the Founders Edition at itch.io you will get all the future updates, but when the game will be at steam too if you buy on steam it will be seperated (but if you buy at itch.io you will always get the updates)

ok thank you.  Does it use a serial to activate?  I only ask because sometimes I change laptops or reinstall Windows.


Thanks.

What do you mean? you buy it here and it will be here on your account just like on any other platform like steam or epic.

(+1)(-1)

I grew up watching horror movies, so not so easily scared now. When I saw a brief glimpse of the game I had to have it and this is my first Itch io game as well. There were a couple of moments in the game that I thought was terrifying and a big bag of nope. Not many games have had that effect on me. I totally support the indie dev community. These unsung heroes produce better quality horror games than AAA devs do. I am truly impressed with the atmosphere of the game, thank you for such a terrifying experience.

Hello, Adam. All good?

I really liked your games and I'm very interested in Chordosis, however I tried running the demo on my Steam Deck and even on the minimum settings it is very stuck and with low fps. Do you have any plans to optimize the game for this console?


Att.

(+1)(-1)

Nem szoktam költeni játékokra, főleg nem indie játékokra de, erősen kijelenthetem hogy egyik legjobb 6 dolláros vételem volt. Ami nagyon megfogott: A grafika, a fények gyönyörűek, az atmoszféra a hangokkal együtt egyszerűen rémisztő. Imádom ha a játékban van fizika ami lehetővé teszi hogy eljátszadozgathassak a tárgyak dobálásával.

Eszméletlen hogy egymagad csináltad! Nagy gratuláció! Alig várom már az EPISODE 2-t.

(+1)(-1)

Adam what can I say man! I'm so happy for you and for getting the pump up that you deserve for this wonderful game! Much love big bro take your time with the game! And remember we never expect the game to be perfect we expect the game to be with your *chefs kiss* development! Much love to you my brotha! Keep it up! Shogun out!

(+1)(-1)

Hey Adam, this game contains some of the most engaging and powerful interactions, environments, and atmospheres that I have ever seen, and I've played a lot of video games lol. The inventory device is mesmerizing, which is something pretty much every game ever has failed to achieve! The sound design, music, and the way it is paired with the atmosphere and storytelling is fantastic. I literally cannot believe you are doing this on your own. Great job. I will say there were a few moments in the garage where the crank puzzle felt slightly too ambiguous, however it all worked out. I did also want to mention that sometimes the little white circles that indicate an interactable door will show up even when the player is at a considerable distance from the interactable itself, creating some confusion at times that the interactable is somewhere other than it actually is, maybe that's just me though. As a fellow creator, I just wanted to throw those two little critiques in there as I'm sure you would appreciate them, like any good maker. Thank you for the wonderful horror experience, and good luck and god speed with the rest of your game, Adam. 

(1 edit) (-2)

Loved Lost Memories, this one not so much. Too much "on rails".

Hello, Not sure where the support area is but I have a problem right off the bat. The game alleges it saves the game manually but also saving and quiting says it saves the game but it does not. It starts me from the beginning of the game again after reloading with no option to load. 

Hey!
Thank you for reaching out!

A couple things to check:

  • Have you extracted the compressed .zip? Right click on "chordosis-win-founders.zip" and select the "Extract All" option.
  • Based on your system, make sure you have the correct drivers installed.
  • Install the "UE4PrereqSetup_x64.exe".
  • Make sure you have some free diskspace!
  • Try to run the game as an admin. Right click on the CHORDOSIS.exe then select "Run as administrator"

If the problem still occurs, please reach out to me via email at adamdubigames@icloud.com
Thank you!

Thank you for the quick response. Running the game as administrator did the trick.  It has the load option now with the saves and autosave in it.  Thumbs up

(+2)

I came here from a youtuber playing your game.  I am usually not into horror games but instantly purchased your game.  The atmosphere you build is truly awe inspiring.   Well done!  I can't wait to hear and play more. Also, you deserve WAY more than $6.99 or even $9.99 for this game! I'm glad itch.io has the ability to pay a larger amount.

(+2)

I love it man really congrats on such a work of art really putting it bluntly, you should definitely be proud. the only thing that I could think of changing is on the controller could you maybe add an option to use the right stick to crouch and the left for running? considering the amount of AAA games that have been bombing with massive man power and funding and you alone to release such a polished incredible experience is amazing absolutely can not wait to see what's next!

(+2)

I bought the game today through Itch.io which is my first EVER purchase on this site, simply because you deserve all the monies :D - I can't wait to stream it, make YouTube videos on it. Hell even voice act and write spin off stories based on this amazing universe you have created. There has not been a top, top quality alien horror game since Alien Isolation and I think this is right up there with the best in the industry in terms of setup, sound design and atmosphere and graphics. I would absolutely love to voice in this project for FREE if you need. Congratulations on a fantastic game and I can't wait to play your older titles as well. Well done Adam, looking forward to further chapters :)

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